audiovideoplayback from stream (c#, managed directx)

akuehn3000

Newcomer
Joined
Jan 29, 2004
Messages
18
1.)
is it possible to play audio or video from a stream using
audiovideoplayback?
the classes only seem to support reading from file or url.

2.)
and is there no new version of audiovideoplayback in the summer update?
all assembly files except Microsoft.Directx.Diagnostics and and
Microsoft.Directx.AudioVideoPlayback
are updated from version 1.0.900.0 to 1.0.1901.0. is that a correct or an
install error on my system?
 
nothing wrong with the update use 1.0.1901.0. as ur references..

yeah.. the audio and video api is very little.. there is from stream i thought though i usually use read from file..


if not u can use unmanaged c++ ..
 
No updates are planned for the AudioVideoPlayback namespace, neither functionality or documentation. Thats why the version is still the same with the summer update.
You could write out the stream to a file and then use it, probably your only way.
 
I would try creating a buffer to store the information comming in from your stream then feed it into the from stream option.
 
no point doing video using SDK 9.0B
it will not work properly..

mportant: Audio Video Playback is not supported in the Microsoft® DirectX® 9.0 SDK Update (Summer 2003). In order to be able to use the Audio Video Playback features of DirectX 9.0 for Managed Code, you will need to uninstall this Summer Update and install and use the DirectX 9.0a SDK, currently located in the Archived DirectX MSDN Downloads


and yea u can no longer the 9.0A SDK.. how "wonderful.."

u will haf errors popping sooner or later using cross reference
 
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