Hello every one,
I am trying to make a loaded mesh transparent , in VB.net and DirectX9
this is the code in the InitializieDevice , Is there anything thing wrong ?
' Turn on the zbuffer
dev.RenderState.ZBufferEnable = True
' Turn on ambient lighting
dev.RenderState.Ambient = System.Drawing.Color.White
dev.RenderState.AlphaBlendEnable = True
dev.RenderState.AlphaSourceBlend = Blend.SourceAlpha
dev.RenderState.DestinationBlend = Blend.DestinationAlpha
' Load the mesh from the specified file
mesh = mesh.FromFile("box.x", MeshFlags.SystemMemory, device, materials)
I am trying to make a loaded mesh transparent , in VB.net and DirectX9
this is the code in the InitializieDevice , Is there anything thing wrong ?
' Turn on the zbuffer
dev.RenderState.ZBufferEnable = True
' Turn on ambient lighting
dev.RenderState.Ambient = System.Drawing.Color.White
dev.RenderState.AlphaBlendEnable = True
dev.RenderState.AlphaSourceBlend = Blend.SourceAlpha
dev.RenderState.DestinationBlend = Blend.DestinationAlpha
' Load the mesh from the specified file
mesh = mesh.FromFile("box.x", MeshFlags.SystemMemory, device, materials)