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p_dog_2007

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About p_dog_2007

  • Birthday 05/30/1989

Personal Information

  • Occupation
    High school Student
  • Visual Studio .NET Version
    VB.net Standard
  • .NET Preferred Language
    Vb.net

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  1. I'm going to make a game useing the keyboard, and direct input. I've looked around but eiter cant find for the keyboard, or its not VB.net code. Where can I find a simple tuitorial on this? I've done the globals and dimmed it but I dont know how to put it in a sub, what sub do i use? Thanks
  2. not if you want to hold 2 keys at the same time
  3. but for the guy to walk, you press and hold the key until you getto whare u ant to go. would DirectX be able to do 2 or more keys at the same time?
  4. they move with different keys, like one with the arrow and the other with w, s, d, and a, but if I press over on one and on the other at the same time, onlu one will move. I need to capure all the key presses
  5. If i want 2 guys on the screen that walk around by keys, how can i make both of them walk at the same time? It only capures 1 key at a time, I've tried getasynckeystate but it wont work??? thanks
  6. Is there a fairly simple way to change colors within a range to a certan color, like every thing redish to just red, and every thing dark, to black and every thing light, to white?
  7. thanks
  8. i dont know if any will have the same options yet. what i ment was do i want to make different forms for the menus and are there any other options?
  9. Im making a game and i want 2 menus, 1 when the program starts, and 1 that can be braught up douring a game for pausing and unpausing the game. Do i want to have different forms 3 different forms, of is there a easyer way? thanks
  10. thanks! Thank you so much, Just what I needed. One more prob. tho, if I added Another button, say "PathBtn", I can change it so it makes the path just fine but when I click the ground btn agan then it makes a path....? I did it useing, Tile=new bitmap("tiles/path.bmp"), In the PathBtn_Click, now if i put, Tile=new Bitmap("tiles/gtound.bmp"), In the groundbtn_click, when I run the program Neither buttion does any thing, with only the tile= new bitmap("tiles/path.bmp") in the pathbtn_click it changes over, but then if I add the tile=new bitmap("tiles/ground.bmp") in the groundbtn_click then it wont do anything for either.
  11. I have a program that I'm going to use to make a map, I made it so on button press it draws the bitmap I want, in the next location, I want it to draw a new bitmap and leave the other there. I've atached the file, can any one help? buttonbitmap.zip
  12. re: thanks, i didnt know you could do the paint event in the panel, it working now
  13. re: this is exactily what I wrote, and it didnt work, it drew it bedhind the panel not in the panel. How does cliprectangle know which panel to do it on, if i had more than one panel(i dont tho) e.Graphics.DrawImage(curtile, e.ClipRectangle.X + (currow * 30), e.ClipRectangle.Y - (curcollum * 30)) thanks
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