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torbjorn

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  1. Thanks! I'll look into this :-) (Do you have any good tutorials/samples for doing this?) T
  2. Hi! I extract live video from a camera, and I want to display this as the background of a Direct3D application. What I want, is to use the live video as background, and then draw 3D graphics on top. The video images are either on array form (unsigend char) or on a proprietary format (National Instrument's IMAQ Image). How can I do this in the most effective manner? I want as many frames per second as possible. Suggestions, tutorials, example code etc. are highly appreciated :-) Thanks! Torbjørn PS! I have used OpenGL in the past, but not Direct3D (yet). I am open to use both C++ and/or C#. Have not set my mind yet.
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