I doubt it'll ever be in C# either, but again, my crystal ball is probably about as good as anyones. By contentious, I meant that people usually either love it or hate it. The dependency's in a poorly designed system with multiple inheritance can get confusing.
As far as the love it or hate it, take a project with multiple inheritance: those developers who originally designed/implemented it will love it and those who have to come in a year or two later to maintain/tweak it will generally hate it.