Hi guys,
I have a problem with screen flicker. In my application, I�m drawing some objects in myPanel using myPanel.Paint. The coordinates of the objects (they�re mostly just primitives along with some regions) are stored in arrays. So when the graphics need to be refreshed, the arrays are consulted.
The problem is I also want to show items being dragged across the screen, but when I do that, the constant redrawing causes the screen to flicker. I�ve read that I should use the invalidate method, but can�t figure out where invalidate should be invoked.
Any ideas?
Cheers,
Michael Dugan