Nate Bross
YOU ARE THE BEST!!! This damn method drove me crazy...
The damn Movie.RenderToTexture method generates a texture and I searched for days how to save that texture in a bitmap... Someone says "use frontbuffer" yes but it is very slow... So "use textureloader.save" but is still slow... so "use surfaceloader.save" slow. Use that BackBuffer... FAST!! That what I need... take a bitmap from a video in a FAST way... thank you!!!