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Xtreme .Net Talk

snarfblam

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Everything posted by snarfblam

  1. Here is a MUCH simpler idea: draw the letters with a graphics program (i.e. photoshop, or it could even be done in paint), and use bitblt() or drawimage() to paste the letters on the pseudo-LCD screen. Use an offscreen bitmap to persist the graphics and a char array to keep track of letter data (if you need to)
  2. There is also another problem with the Drawimage function as far as games go: it is slower that bitblt. It appears to be just as slow as the VB6 .paintpicture method. You can still use bitblt in VB.net the same way as you do in vb6. The only difference is that you need the GetDC() windows API function to get the handle to the device context for a control, since it is not provided as a property.
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