
ThePentiumGuy
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Everything posted by ThePentiumGuy
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My recommendation to you is if you're using .Net, use DirectX as it is more supported. Wyrd: Welcome back, its been a while since we've seen you around here.
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There is an openGL library for C#.NET(CsGL) http://csgl.sourceforge.net/
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How do you use the AndAlso and OrElse keywords? Wow .NET is becoming very simplified... like the old Cobalt.
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Did you restart your comp after installing?
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Minor Bug: forum inserting "..."
ThePentiumGuy replied to ThePentiumGuy's topic in Suggestions, Bugs, and Comments
DOH! My bad :) I should have realized this before posting. -
Wow, if you guys are ever stuck on something in DirectX, visit RobyDX's site (www.robydx.altervista.org), its a great site. However its hard to throw it into a translator becuase of the italian slang words :). If you can get over that, and examine the code (you might need a reference book at hand), it's a great site to learn from. Thanks a lot Roby for making this site (he's part of this forum)! Keep it up, -The Pentium Guy
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hey, If you look on the main page (at the time that this page was posted), in the graphics section all the way to the right, it should say: http://www.xtremedotnettalk.com/images/icons/icon1.gif ... by ThePentiumGuy Today 01:11 PM http://www.xtremedotnettalk.com/x_images/images/buttons/lastpost.gif The post that i replied to was here: http://www.xtremedotnettalk.com/showthread.php?p=423244#post423244 However the post title goes something like "Label->Color->Transparent", problem" (started by LOFRANK), the title of my post was left blank.. why is it showing "..." rather than "Label->Color->Transparent" ? -The Pentium Guy
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Label->Color->Transparent, problem
ThePentiumGuy replied to LOFRANK's topic in Graphics and Multimedia
Try putting the panel on top of the label. I think it's becuase the label is 'blocking' the panel. -
Rock: Rage against the machine Korn Metallica Story of the Year Linkin Park Disturbed Deftones Rap: D12("My Band") Dilated Peoples ("This Way")
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I don't think that it requires an array, based on my understanding of Managed DirectX. Grasshopper: When you create the PresentParameters object, create your PresentParameters object like so: PresentParamers *pp = new pp(); Iin the argument, (based on my limited knowledge of C++), device = new Microsoft.DirectX.Direct3D.Device(int,devicetype,intptr,createflags, &pp); Hope that helps, -The Pentium Guy
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hey, One of my friends lent me a book "Managed DirectX KickStart Games and Graphics Programming". One chapter(chapter 13) is on Mesh Animation. I couldn't get the source code to run. The book specifically says that classes such as MeshContainer and Frame must be derived becuase they are abstract classes. However, in the source code, VB.NET complains that those classes are NonInheritable. I'm thinking this is becuase of the latest summer update. The book, however, does not do a good job at explaining mesh animation. Does anyone know of any good resource for Mesh Animation, or is anyone willing to help? If so, that would be greatly appreciated. Maybe then I can figure out a solution for this dillema(NonInheritable, source code bugs..etc), and get my RPG project going :) Thanks in advance, -The Pentium Guy
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Free: http://www.kamalpatel.net/ConvertCSharp2VB.aspx http://www.developerfusion.com/utilities/convertvbtocsharp.aspx http://www.developerfusion.com/utilities/convertcsharptovb.aspx Trial: http://www.soft32.com/download_26228.html http://www.vbconversions.com/
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Resolution RPG: Looking for VB.NET Programmers
ThePentiumGuy replied to ThePentiumGuy's topic in Water Cooler
Battle System Revealed! I spoke with the concept designer, he convinced me otherwise for the battle system. Rather than using a Kingdom Hearts battle system, he convinced me to use a "Quest64"-style battle system. The battle system will be more like this: This sounds like a hybrid between Action and RPG,this is something I also had in mind but I was never able to envision it properly until I spoke with the concept designer. I never really liked traditional RPGs like FFX where each battle was the same as before, except the enemies are different ß this is why I opted to do a hybrid RPG rather than a traditional one. Programmers still wanted :) -
Hi, The RPG will be programmed with Direct3D 9 and Visual Basic.NET. It is 3rd person and will be most likely Kingdom-Hearts style (great game, if you can get over the disney characters http://www.xtremedotnettalk.com/x_images/images/smilies/eek.gif. It is set in the fantasy world. I have a couple people who joined this project(graphics designers) - but i'm looking for programmers right now. The main purpose of this project is to gain some learning experience in gamedev, and create a good, solid finished(http://www.xtremedotnettalk.com/x_images/images/smilies/smile.gif)game. There is, however, one thing to bear in mind. It might sound weird, but I want to work with people who have just about the same D3D experience as me (beginner/intermediate experience) - this is beucase it will be easier to work with them. As of now, i have a basic rendering engine done. What I need to work on is animating meshes (i'm having trouble with this) and collision detection. If there are any experts willing to work on this team - please be willing to explain your code to others, becuase this project is for learning experience. Programmers should be familiar with basic transformations and meshes. (The project is called Resolution RPG.. I'm thinking of changing the title http://www.xtremedotnettalk.com/x_images/images/smilies/smile.gif) Please see the link on my signature to sign up. Thanks for your cooperation, -The Pentium Guy edit: err.. mods? could you please change the title of the thread (whats actually displayed when you're browsing through the Random Thoughts section) to the title that i have right now (Resolution RPG: Looking for VB.NET Programmers). Just looks more catchy, thanks :)
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What's new in 3.0? Oh man! There's no VB.NET!
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There are some generous people online who will thank you for making your program free, but when they do donate, they probably won't donate much. Besides, leaving the donation there at least leaves an open chance for money, whereas by not having a donation button, you're not going to get money at all. The donation button should be mainly so roll some cash in, not really to make a large some of money and get rich (unless some huge corporation decides to thank you for making the program free - but then again, they're a huge corporation, they might as well buy a program). Cheers, -The Pentium Guy
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Microsoft just released their latest summer update yesterday (DirectX 9.0c). I was just wondering whether any of you guys had problems with this update (VS.NET 2002) while installing it. I know lots of people had problems getting the 9.0b update to work, especially with VS.NET 2002. The URL for the download is here: http://www.microsoft.com/downloads/details.aspx?FamilyID=fd044a42-9912-42a3-9a9e-d857199f888e&DisplayLang=en Major improvements include: -HLSL support for Pixel Shader & Vertex Shader 3.0 -Effects Framework performance improvements -Pre computed Radiance Transfer improvements -New Sample framework -New & Updated Samples -PIX tool for better debugging of Direct3D applications -Introduction of the Preview Pipeline for easier content creation (from http://www.activewin.com/awin/comments.asp?HeadlineIndex=25171) It's pretty amazing that they're adding support for PS/VS 3.0, becuase the only graphics card that supports currently it is the Nvidia 6800GT. I'm interested in this Preview Pipeline (I really have no idea what it is) -The Pentium Guy
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i beleive that Doom3 is coming out a month before HL2... This might mess up HL2's sales, unless people are willing to buy both games.. or if they're true HL fans and buy HL2 -_^ i'm getting both :D, btw has anyone heard this rumor about HL2: they're gonna sell 3 different HL2 versions, one more expensive than the other... one is for SP, one is for SP and MP, one is a deluxe version of both SP and MP.. seeing the half life 2 trailer, at the very end there are 3 HL2 boxes... i think this might be true o_O!
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New Random Thoughts
ThePentiumGuy replied to ThePentiumGuy's topic in Suggestions, Bugs, and Comments
..hmm, yeah you're right, i dont know what i was thinking when i made this post ;) -
What is your favorite 1st person shooter ?
ThePentiumGuy replied to Arch4ngel's topic in Water Cooler
argh! that's the thing that gets me also.. >_<, just requires a bit of patience ;) -
What is your favorite 1st person shooter ?
ThePentiumGuy replied to Arch4ngel's topic in Water Cooler
hey no one plays Americas Army (www.americasarmy.com) in here? IMO its probably the most realistic FPS out of all of these (the graphics arent quite as good as farcry, but the physics, control, recoil are amazing) -
What is your favorite 1st person shooter ?
ThePentiumGuy replied to Arch4ngel's topic in Water Cooler
halo's great, but there's something about the game, imo, that... doesnt quite make it a 'long lasting' game.. its not a game that'll be played for years such as hl, possibly becuase its more of a linear game. -
What is your favorite 1st person shooter ?
ThePentiumGuy replied to Arch4ngel's topic in Water Cooler
thanks, i reinstalled far cry and it works perfectly fine now -
What is your favorite 1st person shooter ?
ThePentiumGuy replied to Arch4ngel's topic in Water Cooler
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What is your favorite 1st person shooter ?
ThePentiumGuy replied to Arch4ngel's topic in Water Cooler
cassio - i recently purchased a comp with 9800 pro, 1 gig of ram and 3 ghz.. and i bought far cry.. .the thing lags like hell! could you please tell me how you got the game to run, currently i can only run the game on all LOW settings :(!! ill try reinstalling the game, but is there anything that i can do to make this faster? (do i need to reduce AA or something) -pent